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April 03 2018

kallaballa

March 24 2018

kallaballa
4830 9c47
Credits from the game "Battle for Wesnoth". I contributed the novel "Surrender" feature.

Coded @metalab
Reposted bymetalabAndi

March 21 2018

kallaballa
Demonstration of the mighty BAM (my DIY modeling guitar amp).
Made @metalab
Reposted bymetalabalphabet

February 12 2018

kallaballa

Implementation of a robust no-fit polygon generation in a C++ library

The no-fit polygon optimization makes it possible to check for overlap (or non-overlapping touch) of two polygons with only 1 point in polygon check (by providing the set of non-overlapping placements). This library implements the orbiting approach to generate the no-fit polygon: Given two polygons A and B, A is the stationary one and B the orbiting one, B is slid as tightly as possibly around the edges of polygon A. During the orbiting a chosen reference point is tracked. By tracking the movement of the reference point a third polygon can be generated: the no-fit polygon.

Once the no-fit polygon has been generated it can be used to test for overlap by only checking if the reference point is inside the NFP (overlap) outside the NFP (no overlap) or exactly on the edge of the NFP (touch).

April 03 2018

kallaballa

March 24 2018

kallaballa
4830 9c47
Credits from the game "Battle for Wesnoth". I contributed the novel "Surrender" feature.

Coded @metalab
Reposted bymetalabAndi

March 21 2018

kallaballa
Demonstration of the mighty BAM (my DIY modeling guitar amp).
Made @metalab
Reposted bymetalabalphabet

April 03 2018

kallaballa

March 24 2018

kallaballa
4830 9c47
Credits from the game "Battle for Wesnoth". I contributed the novel "Surrender" feature.

Coded @metalab
Reposted bymetalabAndi

April 03 2018

kallaballa
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