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Last week i changed the rules fundamentally. Now the space ships have finite fuel and ammo and they die when they are out of fuel. So i added "facilities" which they must use to recharge themselves.
To make them learn to recharge i gave them only a very small amount of fuel and no ammo in the beginning - so either they find the facility quickly or they die.
Additionally enemy facilities may be captured if the amount of enemy ships in range is greater by 3 than the amount of friendly ships in range but neither have i adjusted the fitness function nor did i train them yet to do so.
Reposted bypumuckl pumuckl

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